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Post by larrybtoys on Jul 18, 2024 1:28:20 GMT 1
This is a Proof of Concept short demo video for a game called Skeet I am thinking of writing. Written entirely in GFA Basic 32 (GB32) for Windows. Make sure you choose HD if it doesn't default. youtu.be/wtkLATe0Vz0
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Post by dragonjim on Jul 18, 2024 8:27:18 GMT 1
Looks good.
Does the skeet take a slightly different trajectory each time?
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Post by larrybtoys on Jul 18, 2024 11:37:09 GMT 1
Not at this time however I am going to put some changing variables to do that. An actual skeet shooting machine is pretty consistent.
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Post by larrybtoys on Jul 18, 2024 12:05:16 GMT 1
OK, I have the force of the release and the angle of release as well as the overall speed will all change with the level the player has chosen.
Note: The force of the release and the angle of release will not change on the EASY level
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Post by dragonjim on Jul 18, 2024 21:21:13 GMT 1
OK, I have the force of the release and the angle of release as well as the overall speed will all change with the level the player has chosen. Note: The force of the release and the angle of release will not change on the EASY level That should make it a little less predictable, although it doesn't look overly easy to begin with.
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