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Post by (X) on Jan 22, 2024 17:22:51 GMT 1
I asked BING:
Is there an implementation of OpenGL that provides a good 3D virtual world framework?
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Post by (X) on Jan 22, 2024 17:37:04 GMT 1
It seems there are many OpenGL 3D virtual world solutions out there.
These are some BING imaginings of a GB32 interface for editing OpenGL 3D worlds...
I think we are looking for our own GB32 framework to manage the OpenGL settings and events, all packed into one library of functions and "Editor/Popup Menus" that will let us easily establish: LIGHTS, CAMERA, ACTION.
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Post by (X) on Jan 22, 2024 17:46:18 GMT 1
We need proof of concept demos for each feature we want to implement before we can merge it into the library.
Here are some of BING's suggestions:
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