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Post by (X) on Mar 8, 2022 14:29:48 GMT 1
I am providing this to track physical object properties in as 'sane' a manner as possible in the future. This is also an example of using Greek letters in GFA. If you set your GFA editor to "Consolas" Greek Script this should display correctly. See next post for source code.
I use these fonts for a nice mono old time look.
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Post by (X) on Mar 11, 2022 14:40:10 GMT 1
Here is the latest
This code is used to verifiy the functionality of the Lib_Phy_Obj.GL32 library.
If you set your GFA editor to "Consolas" Greek Script this should display correctly.
I am still having problems with the setting of the thrust value via the thrust form.
Before use, you will need to compile the library file and either put it in a subdirectory that contains the other GFA libraries or simply include it in the same directory as the demo.
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